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SPLC
2007
13 years 5 months ago
The 3-Tiered Methodology: Pragmatic Insights from New Generation Software Product Lines
Early generation software product line (SPL) methodologies tended to be large, complex, and offer many options and choices, making adoption in practice difficult to comprehend, ju...
Charles W. Krueger
SAC
2010
ACM
13 years 2 months ago
A formal approach to reuse successful traceability practices in SPL projects
Software Product Line (SPL) Engineering has to deal with interrelated, complex models such as feature and architecture models, hence traceability is fundamental to keep them consi...
Angelina Espinoza, Goetz Botterweck, Juan Garbajos...
EGH
2003
Springer
13 years 9 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons