Abstract. Reversible polyhedral modelling of discrete objects is an important issue to handle those objects. We propose a new algorithm to compute a polygonal face from a discrete ...
In this paper, we introduce a novel probabilistic approach to handle occlusions and perspective effects. The proposed method is an object based method embedded in a marked point p...
Ahmed Gamal-Eldin, Xavier Descombes, Josiane Zerub...
Previous pixel-level change detection methods either contain a background updating step that is costly for moving cameras (background subtraction) or can not locate object positio...
This paper presents an algorithm for learning the time-varying shape of a non-rigid 3D object from uncalibrated 2D tracking data. We model shape motion as a rigid component (rotat...
Lorenzo Torresani, Aaron Hertzmann, Christoph Breg...
We show that traditional waveform-coding and 3-D modelbased coding are not competing alternatives but should be combined to support and complement each other. Both approaches are ...