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» The Anatomy of Chess Programs
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AAAI
1997
13 years 6 months ago
The Anatomy of Chess Programs
Thisshortpaperdefinesthe terminologyusedto support computerchess work,andintroducesthe basic concpets behindchess programs.It is intendedto be of general interest, providingbackgr...
T. Anthony Marsland
EUROGP
2005
Springer
103views Optimization» more  EUROGP 2005»
13 years 10 months ago
GP-EndChess: Using Genetic Programming to Evolve Chess Endgame Players
We apply genetic programming to the evolution of strategies for playing chess endgames. Our evolved programs are able to draw or win against an expert human-based strategy, and dra...
Ami Hauptman, Moshe Sipper
NIPS
1994
13 years 6 months ago
Learning to Play the Game of Chess
This paper presents NeuroChess, a program which learns to play chess from the final outcome of games. NeuroChess learns chess board evaluation functions, represented by artificial...
Sebastian Thrun
CG
2008
Springer
13 years 6 months ago
Learning Positional Features for Annotating Chess Games: A Case Study
Abstract. By developing an intelligent computer system that will provide commentary of chess moves in a comprehensible, user-friendly and instructive way, we are trying to use the ...
Matej Guid, Martin Mozina, Jana Krivec, Aleksander...
OSDI
2008
ACM
14 years 5 months ago
Finding and Reproducing Heisenbugs in Concurrent Programs
Concurrency is pervasive in large systems. Unexpected interference among threads often results in "Heisenbugs" that are extremely difficult to reproduce and eliminate. W...
Gérard Basler, Iulian Neamtiu, Madanlal Mus...