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DAC
2006
ACM
14 years 6 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
MOBIHOC
2008
ACM
14 years 5 months ago
Efficient binary schemes for training heterogeneous sensor and actor networks
Sensor networks are expected to evolve into long-lived, autonomous networked systems whose main mission is to provide in-situ users ? called actors ? with real-time information in...
Ferruccio Barsi, Alfredo Navarra, Maria Cristina P...
MOBISYS
2010
ACM
13 years 7 months ago
NAPman: network-assisted power management for wifi devices
WiFi radios in smart-phones consume a significant amount of power when active. The 802.11 standard allows these devices to save power through an energy-conserving Power Save Mode ...
Eric Rozner, Vishnu Navda, Ramachandran Ramjee, Sh...
SENSYS
2006
ACM
13 years 11 months ago
Data compression algorithms for energy-constrained devices in delay tolerant networks
Sensor networks are fundamentally constrained by the difficulty and energy expense of delivering information from sensors to sink. Our work has focused on garnering additional si...
Christopher M. Sadler, Margaret Martonosi
MOBICOM
2003
ACM
13 years 10 months ago
Manycast: exploring the space between anycast and multicast in ad hoc networks
The characteristics of ad hoc networks naturally encourage the deployment of distributed services. Although current networks implement group communication methods, they do not sup...
Casey Carter, Seung Yi, Prashant Ratanchandani, Ro...