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» The CODE 2.0 graphical parallel programming language
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1992
Tsinghua U.
13 years 8 months ago
The CODE 2.0 graphical parallel programming language
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...
Peter Newton, James C. Browne
PPOPP
2012
ACM
12 years 2 days ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall
PLDI
2012
ACM
11 years 7 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
IPPS
2009
IEEE
13 years 11 months ago
Fast development of dense linear algebra codes on graphics processors
—We present an application programming interface (API) for the C programming language that facilitates the development of dense linear algebra algorithms on graphics processors a...
M. Jesús Zafont, Alberto F. Martín, ...
PPPJ
2009
ACM
13 years 11 months ago
Automatic parallelization for graphics processing units
Accelerated graphics cards, or Graphics Processing Units (GPUs), have become ubiquitous in recent years. On the right kinds of problems, GPUs greatly surpass CPUs in terms of raw ...
Alan Leung, Ondrej Lhoták, Ghulam Lashari