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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 6 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
INFOVIS
2003
IEEE
13 years 9 months ago
Between Aesthetics and Utility: Designing Ambient Information Visualizations
Unlike traditional information visualization, ambient information visualizations reside in the environment of the user rather than on the screen of a desktop computer. Currently, ...
Tobias Skog, Sara Ljungblad, Lars Erik Holmquist
HAPTICS
2011
IEEE
12 years 8 months ago
Toward haptic/aural touchscreen display of graphical mathematics for the education of blind students
We propose the use of a haptic touchscreen to convey graphical and mathematical concepts through aural and/or vibratory tactile feedback. We hypothesize that an important applicat...
Jenna L. Toennies, Jessica Burgner, Thomas J. With...
CHI
2004
ACM
14 years 4 months ago
IM here: public instant messaging on large, shared displays for workgroup interactions
Instant messaging (IM) in the workplace has proven to be a valuable tool for facilitating informal communication. Its benefits, however, are generally limited to times when users ...
Elaine M. Huang, Daniel M. Russell, Alison E. Sue