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ESA
2008
Springer
97views Algorithms» more  ESA 2008»
13 years 6 months ago
The Complexity of Bisectors and Voronoi Diagrams on Realistic Terrains
We prove tight bounds on the complexity of bisectors and Voronoi diagrams on so-called realistic terrains, under the geodesic distance. In particular, if n denotes the number of tr...
Boris Aronov, Mark de Berg, Shripad Thite
COMPGEOM
2008
ACM
13 years 6 months ago
Arrangements of geodesic arcs on the sphere
This movie illustrates exact construction and maintenance of arrangements induced by arcs of great circles embedded on the sphere, also known as geodesic arcs, and exact computati...
Efi Fogel, Ophir Setter, Dan Halperin
PAMI
2011
12 years 7 months ago
Construction of Iso-Contours, Bisectors, and Voronoi Diagrams on Triangulated Surfaces
—In the research of computer vision and machine perception, three-dimensional objects are usually represented by 2-manifold triangular meshes M. In this paper, we present practic...
Yong-Jin Liu, Zhanqing Chen, Kai Tang
TOG
2012
209views Communications» more  TOG 2012»
11 years 7 months ago
Animating bubble interactions in a liquid foam
Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
TVCG
2008
138views more  TVCG 2008»
13 years 4 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...