We prove tight bounds on the complexity of bisectors and Voronoi diagrams on so-called realistic terrains, under the geodesic distance. In particular, if n denotes the number of tr...
This movie illustrates exact construction and maintenance of arrangements induced by arcs of great circles embedded on the sphere, also known as geodesic arcs, and exact computati...
—In the research of computer vision and machine perception, three-dimensional objects are usually represented by 2-manifold triangular meshes M. In this paper, we present practic...
Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...