We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
—The language game approach is widely adopted to study conventionalization of linguistic knowledge. Most of contemporary models concentrate on the dynamics of language games in r...
Tao Gong, Andrea Puglisi, Vittorio Loreto, William...
This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from obse...
The Classical Iterated Prisoner's Dilemma (CIPD) is used to study the evolution of cooperation. We show, with a genetic approach, how basic ideas could be used in order to gen...
Bruno Beaufils, Jean-Paul Delahaye, Philippe Mathi...