Sciweavers

10 search results - page 2 / 2
» The Computational Complexity of Dominance and Consistency in...
Sort
View
ICIP
2009
IEEE
14 years 6 months ago
Image Deconvolution By Stein Block Thresholding
In this paper, we propose a fast image deconvolution algorithm that combines adaptive block thresholding and Vaguelet-Wavelet Decomposition. The approach consists in first denoisi...
SAC
2010
ACM
13 years 10 months ago
Data stream anomaly detection through principal subspace tracking
We consider the problem of anomaly detection in multiple co-evolving data streams. In this paper, we introduce FRAHST (Fast Rank-Adaptive row-Householder Subspace Tracking). It au...
Pedro Henriques dos Santos Teixeira, Ruy Luiz Mili...
ECAI
2006
Springer
13 years 9 months ago
Boolean Games Revisited
Abstract. Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games [8] are two players, zero-sum static games where players...
Elise Bonzon, Marie-Christine Lagasquie-Schiex, J&...
TIP
2008
261views more  TIP 2008»
13 years 5 months ago
CTex - An Adaptive Unsupervised Segmentation Algorithm Based on Color-Texture Coherence
Abstract--This paper presents the development of an unsupervised image segmentation framework (referred to as CTex) that is based on the adaptive inclusion of color and texture in ...
Dana Elena Ilea, Paul F. Whelan
CP
2008
Springer
13 years 7 months ago
An Application of Constraint Programming to Superblock Instruction Scheduling
Modern computer architectures have complex features that can only be fully taken advantage of if the compiler schedules the compiled code. A standard region of code for scheduling ...
Abid M. Malik, Michael Chase, Tyrel Russell, Peter...