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SOFTWARE
1998
13 years 4 months ago
The Computer's New Clothes
Diomidis Spinellis
ISVC
2010
Springer
13 years 3 months ago
Computer-Generated Tie-Dyeing Using a 3D Diffusion Graph
Abstract. Hand dyeing generates artistic representations with unique and complex patterns. The aesthetics of dyed patterns on a cloth originate from the physical properties of dyei...
Yuki Morimoto, Kenji Ono
MIRAGE
2009
Springer
13 years 11 months ago
Tracking and Retexturing Cloth for Real-Time Virtual Clothing Applications
In this paper, we describe a dynamic texture overlay method from monocular images for real-time visualization of garments in a virtual mirror environment. Similar to looking into a...
Anna Hilsmann, Peter Eisert
SIGGRAPH
1998
ACM
13 years 9 months ago
Large Steps in Cloth Simulation
The bottle-neck in most cloth simulation systems is that time steps must be small to avoid numerical instability. This paper describes a cloth simulation system that can stably ta...
David Baraff, Andrew P. Witkin
ECCV
2010
Springer
13 years 8 months ago
A 2D Human Body Model Dressed in Eigen Clothing
Detection, tracking, segmentation and pose estimation of people in monocular images are widely studied. Two-dimensional models of the human body are extensively used, however, they...