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ACMACE
2007
ACM
13 years 8 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
MM
2006
ACM
157views Multimedia» more  MM 2006»
13 years 10 months ago
Cyborglogging with camera phones: steps toward equiveillance
We present “equiveillance” as a conceptual framework for understanding the balance between surveillance and sousveillance. In addition to this conceptual framework we also pre...
Steve Mann, James Fung, Raymond Lo
CODES
2007
IEEE
13 years 11 months ago
Scheduling and voltage scaling for energy/reliability trade-offs in fault-tolerant time-triggered embedded systems
In this paper we present an approach to the scheduling and voltage scaling of low-power fault-tolerant hard real-time applications mapped on distributed heterogeneous embedded sys...
Paul Pop, Kåre Harbo Poulsen, Viacheslav Izo...
KES
2006
Springer
13 years 4 months ago
Robust Positioning a Mobile Robot with Active Beacon Sensors
With the development of service robots and with the emerging concept of the ubiquitous world, localization of a mobile robot has become a popular issue. Even though several localiz...
JaeMu Yun, SungBu Kim, JangMyung Lee
ECRTS
2010
IEEE
13 years 5 months ago
Making DRAM Refresh Predictable
Embedded control systems with hard real-time constraints require that deadlines are met at all times or the system may malfunction with potentially catastrophic consequences. Sched...
Balasubramanya Bhat, Frank Mueller