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» The Graphics Supercomputer: A New Class of Computer
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SIGCSE
1999
ACM
119views Education» more  SIGCSE 1999»
13 years 9 months ago
Computer science and general education: Java, graphics, and the Web
We describe a Computer Science General Education course offered at Hope College. This course stressesproblem-solving. It uses traditional concepts of programming, but does it with...
Gordon Stegink, Jon Pater, Daron Vroon II
SOFTVIS
2003
ACM
13 years 10 months ago
A New Approach for Visualizing UML Class Diagrams
UML diagrams have become increasingly important in the engineering and reengineering processes for software systems. Of particular interest are UML class diagrams whose purpose is...
Carsten Gutwenger, Michael Jünger, Karsten Kl...
SIGECOM
2006
ACM
184views ECommerce» more  SIGECOM 2006»
13 years 11 months ago
Computing pure nash equilibria in graphical games via markov random fields
We present a reduction from graphical games to Markov random fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Our result, wh...
Constantinos Daskalakis, Christos H. Papadimitriou
GRAPHITE
2004
ACM
13 years 10 months ago
Understanding next-generation VR: classifying commodity clusters for immersive virtual reality
Commodity clusters offer the ability to deliver higher performance computer graphics at lower prices than traditional graphics supercomputers. Immersive virtual reality systems de...
Alexander Streit, Ruth Christie, Andy Boud
ERSA
2008
145views Hardware» more  ERSA 2008»
13 years 6 months ago
Multicore Devices: A New Generation of Reconfigurable Architectures
For two decades, reconfigurable computing systems have provided an attractive alternative to fixed hardware solutions. Reconfigurable computing systems have demonstrated the low c...
Steven A. Guccione