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JMM2
2006
138views more  JMM2 2006»
13 years 4 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
APGV
2007
ACM
131views Visualization» more  APGV 2007»
13 years 8 months ago
Is accurate occlusion of glossy reflections necessary?
Much research in recent times has been conducted towards realtime rendering of accurate glossy reflections under direct, natural illumination including correct occlusions. The vie...
Oscar Kozlowski, Jan Kautz
IWANN
2005
Springer
13 years 10 months ago
Vision-Based Walking Parameter Estimation for Biped Locomotion Imitation
Abstract. This paper proposes a new vision-based system that can extract walking parameters from human demonstration. The system uses only a non-calibrated USB webcam connected to ...
Juan Pedro Bandera Rubio, Changjiu Zhou, Francisco...
SIGGRAPH
1996
ACM
13 years 8 months ago
Technologies for Augmented Reality Systems: Realizing Ultrasound-Guided Needle Biopsies
We present a real-time stereoscopic video-see-through augmented reality (AR) system applied to the medical procedure known as ultrasound-guided needle biopsy of the breast. The AR...
Andrei State, Mark A. Livingston, William F. Garre...
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 8 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio