— This paper describes a new method to improve inertial navigation using feature-based constraints from one or more video cameras. The proposed method lengthens the period of tim...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
A key ingredient in the design of visual object classification
systems is the identification of relevant class specific
aspects while being robust to intra-class variations. Whil...
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
The simplicity of the basic client/server model of Web services led quickly to its widespread adoption, but also to scalability and performance problems. The technological respons...
Micah Beck, Terry Moore, Leif Abrahamsson, Christo...