This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Despite the success to deliver increasingly large number of channels to millions of users, the current multichannel P2P video streaming systems still suffer several fundamental per...
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
In this paper we studied the geometry of a three-dimensional tableau from a single realist painting – Scott Fraser’s Three way vanitas (2006). The tableau contains a carefully ...
Tadeusz Jordan, David G. Stork, Wai L. Khoo, Zhiga...
In this paper we measured and analyzed the workload on Yahoo! Video, the 2nd largest U.S. video sharing site, to understand its nature and the impact on online video data center d...