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» The Making of Trigger and the Agile Engineering of Artist-Sc...
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IV
2006
IEEE
124views Visualization» more  IV 2006»
13 years 11 months ago
The Making of Trigger and the Agile Engineering of Artist-Scientist Collaboration
The agile process approach used in software engineering was adapted as a foundation for the management of the multimedia art installation project titled "Trigger." By be...
Francis T. Marchese
ICWL
2004
Springer
13 years 10 months ago
The Agile Teaching/Learning Methodology and Its e-Learning Platform
Abstract. The Agile Teaching/Learning Methodology (ATLM) is a teaching/learning methodology designed for higher-education based on the best practices and ideas from the field of so...
Andy Hon Wai Chun
PGLDB
2003
151views Database» more  PGLDB 2003»
13 years 6 months ago
Web-service-based, Dynamic and Collaborative E-learning
This paper describes an on-going effort to investigate problems and approaches for achieving Web-service-based, dynamic and collaborative e-learning. In this work, a Learning Cont...
Stanley Y. W. Su, Gilliean Lee
MATES
2005
Springer
13 years 10 months ago
Collaborative Agent-Based Knowledge Support for Empirical and Knowledge-Intense Processes
Independent from specific application domains, similar requirements can be identified regarding information needs during daily work. For coping with generality on the one hand an...
Andrea Freßmann, Kerstin Maximini, Rainer Ma...
ICSEA
2009
IEEE
13 years 11 months ago
A Software Requirements Change Source Taxonomy
— Requirements changes during software development pose a risk to cost, schedule and quality while at the same time providing an opportunity to add value. Provision of a generic ...
Sharon McGee, Des Greer