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» The Role of Augmented Reality within Ambient Intelligence
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JUCS
2010
147views more  JUCS 2010»
13 years 3 months ago
Ambient Intelligence: Beyond the Inspiring Vision
Abstract: Ambient Intelligence (AmI) has emerged in the past 10 years as a multidisciplinary field within ubiquitous computing, attracting considerable research, funding and publi...
Rui José, Helena Rodrigues, Nuno Otero
DIGRA
2005
Springer
13 years 10 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
HICSS
1998
IEEE
195views Biometrics» more  HICSS 1998»
13 years 9 months ago
Augmenting User Interfaces for Digital Libraries with Virtual Reality
This paper describes a generic approach to the development of a virtual reality-based user interface for a collection of digital documents. We emphasise the role of intrinsic inte...
Chaomei Chen
ACMACE
2004
ACM
13 years 10 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
ACMDIS
2000
ACM
13 years 9 months ago
A Dimension Space for the Design of Interactive Systems within their Physical Environments
This paper introduces a Dimension Space describing the entities making up richly interactive systems. The Dimension Space is intended to help designers understand both the physica...
T. C. Nicholas Graham, Leon Watts, Gaëlle Cal...