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» The SMART Project Exploiting the Heterogeneous Mobile World
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IE
2007
13 years 7 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
SIGMOD
1997
ACM
166views Database» more  SIGMOD 1997»
13 years 9 months ago
The InfoSleuth Project
The goal of the InfoSleuth project at MCC is to exploit and synthesize new technologies into a uni ed system that retrieves and processes information in an ever-changing network o...
Roberto J. Bayardo Jr., William Bohrer, Richard S....
EVOW
2001
Springer
13 years 10 months ago
Interactions between Art and Mobile Robotic System Engineering
The field of mobile robotics offers a new medium for public entertainment and art. Mobile robots can move, react, and interact in the real world, generating behaviors that can be u...
Francesco Mondada, Skye Legon
WSC
1998
13 years 7 months ago
Web-based Simulation Experiments
The use of the World Wide Web and Java-based mobile code provides new opportunities for distributed simulation. First, the infrastructure provided by the Internet eliminates the n...
Enver Yücesan, Chun-Hung Chen, Insup Lee
BTW
2007
Springer
106views Database» more  BTW 2007»
13 years 11 months ago
Context-Based Data Tailoring for Mobile Users
: Independent, heterogeneous, distributed, sometimes transient and mobile data sources produce an enormous amount of information that should be semantically integrated and filtere...
Letizia Tanca