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SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
13 years 10 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
SGAI
2004
Springer
13 years 10 months ago
Interactive Selection of Visual Features through Reinforcement Learning
We introduce a new class of Reinforcement Learning algorithms designed to operate in perceptual spaces containing images. They work by classifying the percepts using a computer vi...
Sébastien Jodogne, Justus H. Piater
MATES
2007
Springer
13 years 11 months ago
SmartResource Platform and Semantic Agent Programming Language (S-APL)
Although the flexibility of agent interactions has many advantages when it comes to engineering a complex system, the downside is that it leads to certain unpredictability of the ...
Artem Katasonov, Vagan Y. Terziyan
ICMI
2009
Springer
171views Biometrics» more  ICMI 2009»
13 years 11 months ago
Static vs. dynamic modeling of human nonverbal behavior from multiple cues and modalities
Human nonverbal behavior recognition from multiple cues and modalities has attracted a lot of interest in recent years. Despite the interest, many research questions, including th...
Stavros Petridis, Hatice Gunes, Sebastian Kaltwang...
ATAL
2009
Springer
13 years 11 months ago
Modeling billiards games
Two-player games of billiards, of the sort seen in recent Computer Olympiads held by the International Computer Games Association, are an emerging area with unique challenges for ...
Christopher Archibald, Yoav Shoham