Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
In this paper, we present a novel technique which simulates directional light scattering for more realistic interactive visualization of volume data. Our method extends the recent...
Much research in recent times has been conducted towards realtime rendering of accurate glossy reflections under direct, natural illumination including correct occlusions. The vie...
We present a simple and practical approach for segmenting un-occluded items in a scene by actively casting shadows. By ’items’, we refer to objects (or part of objects) enclose...
Tze Ki Koh, Amit K. Agrawal, Ramesh Raskar, Steve ...
Image "appearance" may change over time due to a variety of causes such as 1) object or camera motion; 2) generic photometric events including variations in illumination...