Sciweavers

137 search results - page 1 / 28
» The architecture and implementation of CPN2000, a post-WIMP ...
Sort
View
AVI
2006
13 years 6 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
CGI
1998
IEEE
13 years 9 months ago
An Architecture of a Universal DBMS for Graphics Applications
This paper presents a new architecture of a database management system intended to be used together with existing graphics software. In the first place, a system with this archite...
Andrey Collison, Hanspeter Bieri
CHES
2007
Springer
118views Cryptology» more  CHES 2007»
13 years 9 months ago
AES Encryption Implementation and Analysis on Commodity Graphics Processing Units
Graphics Processing Units (GPUs) present large potential performance gains within stream processing applications over the standard CPU. These performance gains are best realised wh...
Owen Harrison, John Waldron
ERSA
2007
194views Hardware» more  ERSA 2007»
13 years 6 months ago
A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture
Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...