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FASE
2003
Springer
13 years 11 months ago
Model-Based Development of Web Applications Using Graphical Reaction Rules
Abstract. The OMG’s Model-Driven Architecture focusses on the evolution and integration of applications across heterogeneous middleware platforms. Presently available instances o...
Reiko Heckel, Marc Lohmann
TOG
2002
112views more  TOG 2002»
13 years 5 months ago
Ray tracing on programmable graphics hardware
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex and fragment processors. In the near future, the gr...
Timothy J. Purcell, Ian Buck, William R. Mark, Pat...
SIGGRAPH
1994
ACM
13 years 10 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman
ISPASS
2005
IEEE
13 years 11 months ago
Studying Thermal Management for Graphics-Processor Architectures
We have previously presented Qsilver, a flexible simulation system for graphics architectures. In this paper we describe our extensions to this system, which we use— instrument...
Jeremy W. Sheaffer, Kevin Skadron, David P. Luebke
MODELLIERUNG
2008
13 years 7 months ago
Integrating Template-Based Code Generation into Graphical Model Transformation
Abstract: Model transformation is not only a crucial but also one of the most complicated aspects of model-driven software development (MDSD). An adequate transformation language i...
Martin Girschick