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» The earlier the better: a theory of timed actor interfaces
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RTSS
2000
IEEE
13 years 8 months ago
Scalable Real-Time System Design using Preemption Thresholds
The maturity of schedulabilty analysis techniquesfor fired-prioritypreemptive scheduling has enabled the consideration of timing issues at design time using a specification of the...
Manas Saksena, Yun Wang
CHI
2007
ACM
13 years 8 months ago
Social responses to virtual humans: implications for future interface design
Do human-human social interactions carry over to humanvirtual human social interactions? How does this affect future interface designers? We replicated classical tests of social i...
Catherine A. Zanbaka, Amy Catherine Ulinski, Paula...
BCSHCI
2007
13 years 5 months ago
Agile human-centered software engineering
We seek to close the gap between software engineering (SE) and human-computer interaction (HCI) by indicating interdisciplinary interfaces throughout the different phases of SE an...
Thomas Memmel, Fredrik Gundelsweiler, Harald Reite...
CHI
2007
ACM
14 years 4 months ago
Towards a new method for the evaluation of reality based interaction
In this paper we present work toward a new method of evaluation for Reality-Based Interaction Styles that we call Cognitive Description and Evaluation of Interaction (CoDeIn). Thi...
Georgios Christou
UAI
2004
13 years 5 months ago
A Complete Anytime Algorithm for Treewidth
In this paper, we present a Branch and Bound algorithm called QuickBB for computing the treewidth of an undirected graph. This algorithm performs a search in the space of perfect ...
Vibhav Gogate, Rina Dechter