We describe a method of representing human activities that allows a collection of motions to be queried without examples, using a simple and effective query language. Our approach...
In this paper we present a novel approach to describe sound mixtures which is based on a geometric viewpoint. In this approach we extend the idea of a nearest-neighbor representat...
This work investigates a geometric approach to proving cell probe lower bounds for data structure problems. We consider the approximate nearest neighbor search problem on the Bool...
The loss of information due to occlusion and other complications has been one of the main bottlenecks in the field of motion estimation. In this paper, we propose a novel motion e...
Range searching is among the most fundamental problems in computational geometry. An n-element point set in Rd is given along with an assignment of weights to these points from so...