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ACMACE
2009
ACM
14 years 2 days ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
HICSS
2009
IEEE
104views Biometrics» more  HICSS 2009»
14 years 11 days ago
Second Life as a Medium for Lecturing in College Courses
Second Life is an online virtual world that is gaining popularity in academic institutions as an alternative means for collaborative and distance education. However, the number of...
Daniel C. Cliburn, Jeffrey L. Gross