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» The intensity of perceived emotions in 3D virtual humans
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ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
13 years 8 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
CIA
2001
Springer
13 years 9 months ago
Improving Communication in 3D Virtual Environments by Means of Task Delegation in Agents
User-to-User Communication within Internet-based 3D Virtual Environments is usually difficult mainly due to the trade-off between the capability and the complexity of the interface...
Ricardo Imbert, Angélica de Antonio, Javier...
GIS
2008
ACM
13 years 5 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
IVA
2009
Springer
13 years 11 months ago
Expression of Moral Emotions in Cooperating Agents
Moral emotions have been argued to play a central role in the emergence of cooperation in human-human interactions. This work describes an experiment which tests whether this insig...
Celso M. de Melo, Liang Zheng, Jonathan Gratch
IJCAI
2007
13 years 5 months ago
Emotions as Durative Dynamic State for Action Selection
Human intelligence requires decades of full-time training before it can be reliably utilised in modern economies. In contrast, AI agents must be made reliable but interesting in r...
Emmanuel Tanguy, Philip J. Willis, Joanna Bryson