Gibson’s seminal concept of affordance could have real design power if it could be adequately explained as a phenomenon that happens within the scale of human lifetime. Today th...
Merging and splitting source code artifacts is a common activity during the lifespan of a software system; as developers rethink the essential structure of a system or plan for a ...
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
This paper explores users’ interpersonal interactions during collaboration around a tabletop display, in order to better understand the affordances offered by this medium. We in...
Vicki Ha, Kori M. Inkpen, Tara Whalen, Regan L. Ma...