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» The people-prototype problem: understanding the interaction ...
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AVI
2004
13 years 6 months ago
A visual tool for tracing users' behavior in Virtual Environments
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Luca Chittaro, Lucio Ieronutti
CHI
2010
ACM
14 years 2 days ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck
SIGCOMM
1998
ACM
13 years 9 months ago
Secure Group Communications Using Key Graphs
Many emerging applications (e.g., teleconference, real-time information services, pay per view, distributed interactive simulation, and collaborative work) are based upon a group ...
Chung Kei Wong, Mohamed G. Gouda, Simon S. Lam
VIP
2001
13 years 6 months ago
Avatars: A Shifting Interaction
The intersection of theatre-performance, design, and informatics is a fertile area for a broader understanding of the possible design and interaction between people and avatars in...
Kristine Deray
AVI
2004
13 years 6 months ago
Painting pictures to augment advice
I present an approach to designing decision support systems. The approach is to dissect a decision from both a normative and a cognitive perspective, and then to design a diagram ...
Kevin Burns