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ACMACE
2005
ACM
13 years 11 months ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
NETGAMES
2005
ACM
13 years 11 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
HICSS
2002
IEEE
151views Biometrics» more  HICSS 2002»
13 years 10 months ago
The Study of Information System Development (ISD) Process from the Perspectives of Power Development Stage and Organizational Po
This paper is to study the information system development (ISD) by looking into fifty-six cases from the perspectives of power development stage and organizational politics. We in...
Ling-hsing Chang, Tung-Ching Lin, Sheng Wu
HICSS
2007
IEEE
103views Biometrics» more  HICSS 2007»
14 years 4 days ago
Managing Resistance to Organizational Change: How GSS Can Reveal Role Related Resistance Behaviors
Organizational change brings about a number of behaviors that are seen to run counter to the implementation of the information systems. These behaviors may be seen as jeopardizing...
Sajda Qureshi, Alanah J. Davis
BCSHCI
2008
13 years 7 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud