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» The social fMRI: measuring, understanding, and designing soc...
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CHI
2008
ACM
14 years 6 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
CHI
2009
ACM
14 years 6 months ago
How do people talk with a robot?: an analysis of human-robot dialogues in the real world
This paper reports the preliminary results of a humanrobot dialogue analysis in the real world with the goal of understanding users' interaction patterns. We analyzed the dia...
Min Kyung Lee, Maxim Makatchev
AAI
2004
127views more  AAI 2004»
13 years 5 months ago
Evaluating The Regret System
The ReGreT system is a trust and reputation mechanism that uses, among other things, social information to improve the calculation of trust and reputation measures. Using a framew...
Jordi Sabater
MOBIHOC
2008
ACM
14 years 5 months ago
Bubble rap: social-based forwarding in delay tolerant networks
In this paper we seek to improve our understanding of human mobility in terms of social structures, and to use these structures in the design of forwarding algorithms for Pocket S...
Pan Hui, Jon Crowcroft, Eiko Yoneki
CHI
2011
ACM
12 years 9 months ago
From the lab to the world: lessons from extending a pointing technique for real-world use
We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Alex Jansen, Leah Findlater, Jacob O. Wobbrock