People tinker, hack, fix, reuse, and assemble materials in creative and unexpected ways, often codifying and sharing their production process with others. Do-ityourself (DIY) enco...
Leah Buechley, Daniela Karin Rosner, Eric Paulos, ...
This paper describes the process planning techniques we developed for use in an Integrated Product and Process Design (IPPD) tool for the design and manufacture of microwave trans...
Dana S. Nau, Michael O. Ball, John S. Baras, Abdur...
Test is often seen as a necessary evil; it is a fact of life that ICs have manufacturing defects and those need to be filtered out by testing before the ICs are shipped to the cu...
Erik Jan Marinissen, Bart Vermeulen, Robert Madge,...
This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
The products of systems cannot always be judged at face value: the process by which they were obtained is also important. For instance, the rigour of a scientific experiment, the e...
Simon Miles, Paul T. Groth, Steve Munroe, Michael ...