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CAV
2007
Springer
157views Hardware» more  CAV 2007»
13 years 11 months ago
An Accelerated Algorithm for 3-Color Parity Games with an Application to Timed Games
Three-color parity games capture the disjunction of a B¨uchi and a co-B¨uchi condition. The most efficient known algorithm for these games is the progress measures algorithm by ...
Luca de Alfaro, Marco Faella
HYBRID
1997
Springer
13 years 9 months ago
Relating Time Progress and Deadlines in Hybrid Systems
Abstract. Time progress conditions in hybrid systems are usually speci ed in terms of invariants, predicates characterizing states where time can continuously progress or dually, d...
Sébastien Bornot, Joseph Sifakis
CORR
2010
Springer
164views Education» more  CORR 2010»
13 years 3 months ago
Approximate Nash Equilibria under Stability Conditions
Finding approximate Nash equilibria in n × n bimatrix games is currently one of the main open problems in algorithmic game theory. Motivated in part by the lack of progress on wo...
Maria-Florina Balcan, Mark Braverman
IPPS
2010
IEEE
13 years 3 months ago
Distributed monitoring of conditional entropy for anomaly detection in streams
In this work we consider the problem of monitoring information streams for anomalies in a scalable and efficient manner. We study the problem in the context of network streams wher...
Chrisil Arackaparambil, Sergey Bratus, Joshua Brod...
IFM
2005
Springer
13 years 10 months ago
A Fixpoint Semantics of Event Systems With and Without Fairness Assumptions
Abstract. We present a fixpoint semantics of event systems. The semantics is presented in a general framework without concerns of fairness. Soundness and completeness of rules for...
Héctor Ruíz Barradas, Didier Bert