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» Theory as Game: Designing the Game Game
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TEDU
2008
124views Education» more  TEDU 2008»
13 years 5 months ago
'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents
The Killer Phrase game is a digital role-playing game where the player is the moderator of a discussion between two debating robots. In this article, the design steps for the creat...
Ulrike Spierling
NETGAMES
2006
ACM
13 years 11 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
DIGRA
2005
Springer
13 years 11 months ago
Towards an Ontological Language for Game Analysis
The Game Ontology Project (GOP) is creating a framework for describing, analyzing and games, by defining a hierarchy of concepts abstracted from an analysis of many specific games...
José Pablo Zagal, Michael Mateas, Clara Fer...

Book
512views
15 years 4 months ago
Algorithmic Game Theory
Classic book on Algorithmic aspects of Game theory and mechanism design
Noam Nisan (Editor), Tim Roughgarden (Editor), Eva...