Sciweavers

30 search results - page 6 / 6
» Three-Dimensional Interpretation of Quadrilaterals
Sort
View
ICMI
2003
Springer
143views Biometrics» more  ICMI 2003»
13 years 10 months ago
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
AI
2008
Springer
13 years 4 months ago
The well-designed child
This article is inspired by recent psychological studies confirming that a child is not born a blank slate but has important innate capabilities. An important part of the "le...
John McCarthy
BMCBI
2010
159views more  BMCBI 2010»
13 years 4 months ago
Predicting domain-domain interaction based on domain profiles with feature selection and support vector machines
Background: Protein-protein interaction (PPI) plays essential roles in cellular functions. The cost, time and other limitations associated with the current experimental methods ha...
Alvaro J. González, Li Liao
CGF
2006
183views more  CGF 2006»
13 years 4 months ago
Data-driven Local Coordinate Systems for Image-Based Rendering
Image-based representations of an object profit from known geometry. The more accurate this geometry is known, the better corresponding pixels in the different images can be align...
Gero Müller, Ralf Sarlette, Reinhard Klein
SIAMDM
2010
194views more  SIAMDM 2010»
12 years 11 months ago
Combinatorics and Geometry of Finite and Infinite Squaregraphs
Abstract. Squaregraphs were originally defined as finite plane graphs in which all inner faces are quadrilaterals (i.e., 4-cycles) and all inner vertices (i.e., the vertices not in...
Hans-Jürgen Bandelt, Victor Chepoi, David Epp...