Sciweavers

4 search results - page 1 / 1
» Tight and efficient surface bounds in meshless animation
Sort
View
CG
2008
Springer
13 years 4 months ago
Tight and efficient surface bounds in meshless animation
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
ICDE
2006
IEEE
160views Database» more  ICDE 2006»
14 years 5 months ago
Surface k-NN Query Processing
A k-NN query finds the k nearest-neighbors of a given point from a point database. When it is sufficient to measure object distance using the Euclidian distance, the key to effici...
Ke Deng, Xiaofang Zhou, Heng Tao Shen, Kai Xu 0003...
MICCAI
1998
Springer
13 years 8 months ago
Segmentation and Measurement of the Cortex from 3D MR Images
The cortex is the outermost thin layer of gray matter in the brain; geometric measurement of the cortex helps in understanding brain anatomy and function. In the quantitative analy...
Xiaolan Zeng, Lawrence H. Staib, Robert T. Schultz...
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
13 years 4 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...