We show a simple and efficient way for rendering arbitrary views from so-called free-form light fields, employing a convex free form camera surface and a set of arbitrarily orient...
Hartmut Schirmacher, Christian Vogelgsang, Hans-Pe...
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Figure 1: RBF reconstruction of unstructured CFD data. (a) Volume rendering of 1,943,383 tetrahedral shock data set using 2,932 RBF functions. (b) Volume rendering of a 156,642 te...
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...