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» Time Aura: interfaces for pacing
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CHI
2008
ACM
14 years 6 months ago
Temporal trajectories in shared interactive narratives
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
Steve Benford, Gabriella Giannachi
UIST
1993
ACM
13 years 10 months ago
Animation: From Cartoons to the User Interface
: User interfaces are often based on static presentations, a model ill suited for conveying change. Consequently, events on the screen frequently startle and confuse users. Cartoon...
Bay-Wei Chang, David Ungar
PERVASIVE
2007
Springer
14 years 4 days ago
Explorations and Experiences with Ambient Information Systems
We have developed a series of ambient information systems and used each in our research lab for extended periods of time. The systems use technologies such as RFID, RSS, and Phidg...
John T. Stasko, Myungcheol Doo, Brian Dorn, Christ...
CHI
2006
ACM
14 years 6 months ago
groupTime: preference based group scheduling
As our business, academic, and personal lives continue to move at an ever-faster pace, finding times for busy people to meet has become an art. One of the most perplexing challeng...
Mike Brzozowski, Kendra Carattini, Scott R. Klemme...
WWW
2002
ACM
14 years 6 months ago
Multimedia meets computer graphics in SMIL2.0: a time model for the web
Multimedia scheduling models provide a rich variety of tools for managing the synchronization of media like video and audio, but generally have an inflexible model for time itself...
Patrick Schmitz