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» Time-Critical Rendering of Tetrahedral Meshes
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VISUALIZATION
2005
IEEE
13 years 11 months ago
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction
This paper presents a novel method for computing simulated x-ray images, or DRRs (digitally reconstructed radiographs), of tetrahedral meshes with higher-order attenuation functio...
Ofri Sadowsky, Jonathan D. Cohen, Russell H. Taylo...
SIBGRAPI
2007
IEEE
13 years 11 months ago
Hardware-Assisted Point-Based Volume Rendering of Tetrahedral Meshes
Erik W. Anderson, Steven P. Callahan, Carlos Eduar...
VISUALIZATION
1998
IEEE
13 years 9 months ago
Progressive tetrahedralizations
This paper describes some fundamental issues for robust implementations of progressively refined tetrahedralizations generated through sequences of edge collapses. We address the ...
Oliver G. Staadt, Markus H. Gross
VISUALIZATION
1997
IEEE
13 years 9 months ago
Efficient subdivision of finite-element datasets into consistent tetrahedra
This paper discusses the problem of subdividing unstructured mesh topologies containing hexahedra, prisms, pyramids and tetrahedra into a consistent set of only tetrahedra, while ...
Guy Albertelli, Roger Crawfis
VISUALIZATION
2005
IEEE
13 years 11 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...