Sciweavers

3750 search results - page 750 / 750
» Timed Automata Patterns
Sort
View
AIIDE
2008
13 years 7 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
ACMSE
2008
ACM
13 years 7 months ago
Gnutella: integrating performance and security in fully decentralized P2P models
Peer-To-Peer (P2P) systems have made an enormous impact on the Internet, directly affecting its performance and security. The litigation against P2P file sharing has led some desi...
Rossana Motta, Wickus Nienaber, Jon Jenkins
ALMOB
2008
127views more  ALMOB 2008»
13 years 5 months ago
HuMiTar: A sequence-based method for prediction of human microRNA targets
Background: MicroRNAs (miRs) are small noncoding RNAs that bind to complementary/partially complementary sites in the 3' untranslated regions of target genes to regulate prot...
Jishou Ruan, Hanzhe Chen, Lukasz A. Kurgan, Ke Che...
SENSYS
2010
ACM
13 years 3 months ago
Surviving wi-fi interference in low power ZigBee networks
Frequency overlap across wireless networks with different radio technologies can cause severe interference and reduce communication reliability. The circumstances are particularly...
Chieh-Jan Mike Liang, Bodhi Priyantha, Jie Liu, An...
BMCBI
2011
12 years 11 months ago
PheMaDB: A solution for storage, retrieval, and analysis of high throughput phenotype data
Background: OmniLog™ phenotype microarrays (PMs) have the capability to measure and compare the growth responses of biological samples upon exposure to hundreds of growth condit...
Wenling E. Chang, Keri Sarver, Brandon W. Higgs, T...