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SASP
2008
IEEE
153views Hardware» more  SASP 2008»
13 years 11 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
HOTI
2005
IEEE
13 years 11 months ago
Long Round-Trip Time Support with Shared-Memory Crosspoint Buffered Packet Switch
— The amount of memory in buffered crossbars in combined input-crosspoint buffered switches is proportional to the number of crosspoints, or O(N2 ), where N is the number of port...
Ziqian Dong, Roberto Rojas-Cessa
HPCA
1998
IEEE
13 years 9 months ago
Hardware for Speculative Run-Time Parallelization in Distributed Shared-Memory Multiprocessors
Run-time parallelization is often the only way to execute the code in parallel when data dependence information is incomplete at compile time. This situation is common in many imp...
Ye Zhang, Lawrence Rauchwerger, Josep Torrellas
ECRTS
2009
IEEE
13 years 3 months ago
Reader-Writer Synchronization for Shared-Memory Multiprocessor Real-Time Systems
Reader preference, writer preference, and task-fair readerwriter locks are shown to cause undue blocking in multiprocessor real-time systems. A new phase-fair reader-writer lock i...
Björn B. Brandenburg, James H. Anderson