This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
We tested users’ depth perception of virtual objects in our mobile augmented reality (AR) system in both indoor and outdoor environments using a depth matching task. The indoor ...
Mark A. Livingston, Zhuming Ai, J. Edward Swan II,...
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
This paper presents user interface technology for mobile outdoor augmented reality systems, and a set of new techniques we have named construction at a distance for the capture an...