The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
In this paper, we present 2-D direction-adaptive transforms for coding prediction residuals of video. These Direction-Adaptive Residual Transforms (DART) are shown to be more effe...
Robert A. Cohen, Sven Klomp, Anthony Vetro, Huifan...
Geographic Information Systems (GIS) are increasingly managing very large sets of data and hence a centralized data repository may not always provide the most scalable solution. H...
We introduce a generic approach for counting subgraphs in a graph. The main idea is to relate counting subgraphs to counting graph homomorphisms. This approach provides new algori...
Technology advancements have enabled the integration of large on-die embedded DRAM (eDRAM) caches. eDRAM is significantly denser than traditional SRAMs, but must be periodically r...
Chris Wilkerson, Alaa R. Alameldeen, Zeshan Chisht...