A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Robert B. Fisher, Alexander Agath...
We develop a linear model of commonly observed joint color changes in images due to variation in lighting and certain non-geometric camera parameters. This is done by observing ho...
In this paper we present a non-interactive method for recoloring a destination image according to the color scheme found in a source image. The approach is motivated by trying to ...
MLUTs used in color characterization require significant memory for embedded systems. Most tools that create device characterization maps, use MLUTs. For this reason, there is int...