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CGF
2005
232views more  CGF 2005»
13 years 5 months ago
Algorithms for Interactive Editing of Level Set Models
Level set models combine a low-level volumetric representation, the mathematics of deformable implicit surfaces, and powerful, robust numerical techniques to produce a novel appro...
Ken Museth, David E. Breen, Ross T. Whitaker, Sean...
CGA
2004
13 years 5 months ago
Haptic State-Surface Interactions
Haptic devices, such as the PHANTOM [1] (SensAble Technologies, Inc.) can be used to develop object interactions where various interaction states and state transitions are impleme...
Rick Komerska, Colin Ware
UIST
2006
ACM
13 years 11 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
PG
2002
IEEE
13 years 10 months ago
A Simple Approach to Interactive Free-Form Shape Deformations
In this paper, we propose a set of free-form shape deformation techniques. The basic approach can be described as follows. Given a surface represented by a mesh and a control poin...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
PG
2000
IEEE
13 years 9 months ago
Dynamic PDE Surfaces with Flexible and General Geometric Constraints
PDE surfaces, whose behavior is governed by Partial Differential Equations (PDEs), have demonstrated many modeling advantages in surface blending, free-form surface modeling, and ...
Haixia Du, Hong Qin