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DCC
2007
IEEE
14 years 3 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...
PG
2007
IEEE
13 years 10 months ago
Real-Time Approximate Subsurface Scattering on Graphics Hardware
This paper presents an image-space approximation technique for real-time subsurface scattering. We first create transmitted irradiance samples on shadow maps and then estimate si...
Hyunwoo Ki, Jihye Lyu, Kyoungsu Oh
CVPR
2003
IEEE
14 years 5 months ago
Multi-Resolution Real-Time Stereo on Commodity Graphics Hardware
In this paper a stereo algorithm suitable for implementation on commodity graphics hardware is presented. This is important since it allows to free up the main processor for other...
Ruigang Yang, Marc Pollefeys
EUROPAR
2007
Springer
13 years 9 months ago
Towards Real-Time Compression of Hyperspectral Images Using Virtex-II FPGAs
Abstract. Hyperspectral imagery is a new type of high-dimensional image data which is now used in many Earth-based and planetary exploration applications. Many efforts have been d...
Antonio Plaza
DSD
2010
IEEE
190views Hardware» more  DSD 2010»
13 years 3 months ago
Hardware-Based Speed Up of Face Recognition Towards Real-Time Performance
— Real-time face recognition by computer systems is required in many commercial and security applications because it is the only way to protect privacy and security in the sea of...
I. Sajid, Sotirios G. Ziavras, M. M. Ahmed