Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Abstract: We developed a free form deformation application for an immersive environment in which users can interact freely using data gloves. To ensure better comfort and performan...
Manuel Veit, Antonio Capobianco, Dominique Bechman...
In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Current object class recognition systems typically target 2D bounding box localization, encouraged by benchmark data sets, such as Pascal VOC. While this seems suitable for the de...
Bojan Pepik, Michael Stark, Peter V. Gehler, Bernt...