This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
User interfaces have evolved from punched cards, to text terminals, to windowing systems. As interface standards move into the third dimension, we have the opportunity to ensure t...
Tangible user interfaces enable the interaction with digital information through the physical world. For the binding of physical representations with the underlying digital inform...
We present a comprehensive system for multiscale navigation of 3-dimensional scenes, and demonstrate our approach on multiscale datasets such as the Earth. Our system incorporates...
James McCrae, Igor Mordatch, Michael Glueck, Azam ...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...