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PRICAI
2010
Springer
13 years 3 months ago
Towards Artificial Systems: What Can We Learn from Human Perception?
Research in learning algorithms and sensor hardware has led to rapid advances in artificial systems over the past decade. However, their performance continues to fall short of the ...
Heinrich H. Bülthoff, Lewis L. Chuang
ECAL
1995
Springer
13 years 8 months ago
Can Development Be Designed? What we May Learn from the Cog Project
Neither `design' nor `evolutionary' approaches to building behavior-based robots feature a role for development in the genesis of behavioral organization. However, the n...
Julie C. Rutkowska
BMCBI
2004
140views more  BMCBI 2004»
13 years 4 months ago
What can we learn from noncoding regions of similarity between genomes?
Background: In addition to known protein-coding genes, large amounts of apparently non-coding sequence are conserved between the human and mouse genomes. It seems reasonable to as...
Thomas A. Down, Tim J. P. Hubbard
CHI
1994
ACM
13 years 9 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
UAI
1998
13 years 6 months ago
Learning From What You Don't Observe
The process of diagnosis involves learning about the state of a system from various observations of symptoms or findings about the system. Sophisticated Bayesian (and other) algor...
Mark A. Peot, Ross D. Shachter