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» Towards Full 3D Helmholtz Stereovision Algorithms
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CVPR
2008
IEEE
14 years 6 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
PVM
2010
Springer
13 years 3 months ago
Toward Performance Models of MPI Implementations for Understanding Application Scaling Issues
Abstract. Designing and tuning parallel applications with MPI, particularly at large scale, requires understanding the performance implications of different choices of algorithms ...
Torsten Hoefler, William Gropp, Rajeev Thakur, Jes...
ESA
2007
Springer
155views Algorithms» more  ESA 2007»
13 years 8 months ago
Complete, Exact and Efficient Implementation for Computing the Adjacency Graph of an Arrangement of Quadrics
We present a complete, exact and efficient implementation to compute the adjacency graph of an arrangement of quadrics, i.e. surfaces of algebraic degree 2. This is a major step t...
Laurent Dupont, Michael Hemmer, Sylvain Petitjean,...
CGF
2008
108views more  CGF 2008»
13 years 5 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...