Open-ended spoken interactions are typically characterised by both structural complexity and high levels of uncertainty, making dialogue management in such settings a particularly...
End-to-end evaluations of conversational dialogue systems with naive users are currently uncovering severe usability problems that result in low task completion rates. Preliminary...
Abstract. Research in dialogue systems has been moving towards reusable and adaptable architectures for managing dialogue execution and integrating heterogeneous subsystems. In thi...
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
A central problem in Interactive Question Answering (IQA) is how to answer Follow-Up Questions (FU Qs), possibly by taking advantage of information from the dialogue context. We a...